Activities: The capabilities of game analytics will have to be matched against varied user needs, seeking different levels of access, flexibility, amount and depth of information. The activities of this objective aim at identifying the needs, motivations, constraints, tasks and goals of all stakeholders, which will specify the requirements and the desired services of a virtual lab.
The outcome of this process will be a series of educational scenarios that will be implemented for the developed learning systems. They will have to cover the full range of stakeholders and provide concrete requirements for the design of the virtual labs as well as the parameters of gaming mechanics to be optimized.